Incursion is an instant level 60 PvPvE progressive Vanilla -> WotLK experience built around reimagining Vanilla World of Warcraft with modern systems, deeper progression, and a fully reworked endgame. Instead of leveling, your journey begins where the real challenge starts. Across Azeroth, familiar places have been transformed:
- Molten Core & Onyxia’s Lair have been completely reworked, featuring new mechanics, redesigned encounters, and rebalanced loot
- Wailing Caverns & Ragefire Chasm return as fully redesigned endgame dungeons
- All Vanilla endgame items (500+) have been rebalanced to support every specialization
- New tier sets for every talent specialization ensure meaningful progression choices
Beyond PvE, new systems redefine how you play:
- Mythic+ dungeons operate on a seasonal Grand Prix-style system, rewarding performance and consistency
- Soloqueue arena seasons & battlegrounds provide competitive PvP without premade barriers
- All raids support flexible difficulty (8–20 players) for a more accessible yet challenging experience
The world itself evolves with you:
- Hydraxian Waterlords now offer 80+ new quests, dailies, and rewards across Kalimdor
- The Consortium Outpost introduces reforging, transmogrification, and powerful rewards drawn from across expansions
- Thorium Brotherhood rewards have been reworked to fit the new progression landscape
- All blizzlike quests have been scaled to level 60 with meaningful endgame rewards
- Tuned level 80 spells are available at level 60, opening new gameplay depth and class expression