Healing is like a puzzle. It's a challenge to keep the party alive long enough to overcome the situation before you, whether it's
monsters or other players. The party depends on you to keep from wiping and you need to be on your toes for it. Here are some things healers should always
remember when in action in any situation.These tips apply to almost every game out there.
5 Keep Everyone Topped Off
always be at full health if you can handle it.
Whether you use AoE heals or direct ones, always keep the party fully
green. If you have heals-over-time,
these are very useful for accomplishing this.
Keep up everything you can, so your heals are already active when they
party does start to take damage. Better
you be in mid-heal while people are getting hit than not healing at all till
4 Use Your AoEs
Area of Effect
heals are pure mana-savers. This is
because rather than healing just one target, you are healing multiple targets
at a time. Most AoE heals also have
heals-over-time (or HoTs), which is even more of a mana-saver as it keeps the
rest of the party healed while you concentrate on the guy who's taking the most
damage (that guy should be the tank).
AoEs are in your spell list for a damn good reason. In fact, the majority of your healing should
be AoE healing. Practice it on
single-targets, just to keep yourself brushed up on it. AoE healing is like driving stick-shift - if
you can do it you can heal anything.
3 Manage Your Mana
important aspect of healing is knowing how to use your mana. A healer with no mana is worth about as much
as a vanity pet. All they can do is
stand there, watch the fight, and watch everyone die. Some monsters render this a necessity by
eating your mana. So overall, saving
your mana is a good thing, but not at the expense of healing. The object, and what makes healing similar to
a puzzle, is to keep the party or raid group healed while still maintaining
your mana pool. AoE heals and HoT heals
are excellent for this, as they save you mana that would have gone into
single-target heals. Another thing that
helps a lot with this is protection spells.
2 Protection Saves Healing
If you can
prevent a target from being hit at all, that's even better than healing. Many healer classes have shields and
protection buffs that prevent damage.
There's an old saying that an ounce of prevention goes a long way, and
this is never more true than in healing.
Protection spells also usually cost less mana, which saves you mana in
the long run. Keeping your party,
especially your tank, from taking damage is easily as important as actually
healing them, if not more so.
1 Just Heal
Some healers will
complain that doing all of these things wastes mana that they could otherwise
be using to heal. They wait till a
target is damaged before they begin to heal, don't pop their AoEs, especially
those with long cool-downs, and reserve the majority of their healing and
protection for the tank. You can't be
afraid to use your mana to overheal. All
overhealing is is proof you're keeping everyone at full health. Don't be afraid of it, and just heal.
Healers are one
of the most important classes in a party or raid, and they're important to have
on the battleground too. Without a good
healer, a whole encounter can wipe. So
it's important to be a good healer, and good healing involves following the
tips I just gave you. Sure, there's
plenty of other things a healer can do, and if you want to share something
about your technique, feel free to leave a comment! But these are the top five things a healer
NEEDS to do for the party if the party is going to succeed.